Drag on the ground in the editor view. Right-drag still orbits.
Objects re-settle onto the ground when you let go.
Scene 0
Characters
Set Pieces
Scene Editor
Drag an object to move it · Alt-drag to turn it · Drag empty space to orbit · Right-drag to pan · Scroll to zoom
Viewfinder
Blocking — top-down
Select tool: drag empty space to pan · Scroll to zoom · Use the Blocking tab to pick a tool or a light
Storyboard0
No shots yet — frame something and press “Take Shot”.
Camera
Pose
Object
Blocking
Lens
Position
Aim
Look
Storyboard gives the light background the figures are drawn for. Working keeps the
dark set, which is easier on the eyes while blocking.
Framing Guides
Computed
Select a mannequin to pose it.
Character
Pick a registered character and this figure takes its name, so the
storyboard and the Shot List speak about the same person.
Figure
Presets
Held Prop
Body
Left Arm
Right Arm
Left Leg
Right Leg
Select something in the scene.
Name
Placement
Set a character's size with the Height slider on the Pose tab.
Tools
Click-drag on empty space to draw a line or arrow · With Select / Move,
drag a line's end to rotate it or its middle to move it · Esc cancels a
draft · Delete/Backspace removes the selected item.
Measurement subject
Distance and shot size are measured from this object — the small red
dot in the Blocking view. Pick the 🎯 Measurement subject tool
above, then click any figure or prop to measure from it instead of
the automatic nearest mannequin.
Now: Auto (nearest)
Lights (click, then click to place)
Selected item
Shot
Export storyboard
The CSV matches Shot Designer's column structure exactly, so it imports without editing.
Shot size and lens are computed from the camera; Props, Gear and Crew are left blank for you
to fill in there.